

Why can I craft new shoes and rings after shoes and rings? Why not a new head or one of the other slots? Why even craft the same slot multiple times if you could just make the upgrade system non-linear?Īlso, I don't like the decision to only get a skill point every 2 levels. I also find the "new" craftig system very strange. It would also be a possibility to use the new talent tree for the "easy mode" and the old one for the hard mode. There are also not many possibilities to try things out since everything is more or less strictly predefined now. Everything runs much slower now, you need much more time to make progress. You can't really build effective builds like before. Hugely disappointed, and I've been playing CH2 since 2018. Not at all what I thought was coming when u/Asminthe said splitting the game into difficulty modes and taking out artificial barriers would finally allow Playsaurus to create the game they intended. But all I'm getting is being able to rinse, repeat the same game over and over again for days on end just to see what my highest SS number can be. 1000M souls for Automatic Automation?!? :-( I was at least hoping for something to work towards, like being able to unlock multiple skill trees, or being able to unlock a skill for a path, like maybe adding Big Clicks to the Gold path for example. I figured I'd play through the first transcension and give it a good test, but I only got more annoyed as I approached SS12.įinally finished SS12, look at the transcension tab, and nothing new here, except that everything is now more expensive.

not a single one offers any kind of hidden synergy with another ability. I played through my first transcension now, and the builds available in each path are pretty boring.

Some of these might cause new errors in calculations that previously worked correctly, so please let me know if any of the math seems to be off in game.
#Reddit clicker heroes 2 Offline
Major performance improvements everywhere, but especially for certain Cid builds during offline progress and for players with slow RAM. You can think of them like your normal items in terms of how important they will be for you to make progress, but unlike normal items they survive between worlds. This locks you into that build's quadrant of the skill tree until you ascend, so the nodes available to you each ascension will depend on which specialization you chose for that ascension.Įthereal Items have been replaced with Artifacts, which grant much larger damage bonuses and are crafted from Forge Cores dropped by bosses. With your first skill point you now select one of four specializations, unlocking all of the core skills and features for that build. Related SubredditsĬid's Skill Tree has been completely redesigned. Please use our recruitment subreddit for all recruitment or searches. Clicker Heroes 1 clan recruitment and "looking for clan" posts should not be made here. Shitposts are welcome, but the ones with really low quality/effort will be removed. Posting cheated progress and trying to pass it off as legitimate will result in a ban.Ħ. This includes mercenary listers, scripts for automating the game, save sharing and save editors. Do not post, discuss, or show off hacks, cheats, or scripts. This includes low quality "Read the FAQ" posts.ĥ. All posts must be related to Clicker Heroes or other Playsaurus games.Ĥ.

If you have a question, please read the FAQ and search through the subreddit to look for an answer before you make a post.Ģ. Welcome to the Clicker Heroes subreddit! Discuss anything about the game here.
